# Rawrshak Asset

**Location: Rawrshak/Sample/Assets**

These prefabs are examples of how to load Text, Audio, Image, and Static 3D Assets in Unity. They query the Rawrshak Subgraph for wallet and asset information. It then uses the Rawrshak Asset libraries to download the asset and load the asset onto the scene.&#x20;

To use, the developer can simply drag the prefab onto the scene and run. The developer can check out the scripts attached to the prefabs on how to use it.

Please check out the demo below:

{% hint style="info" %}
Todo: Demo
{% endhint %}


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# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.rawrshak.io/tutorials/developer/unity/prefabs/rawrshak-asset.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
