3D Static Object In-game Framework
1. Load Folder containing the asset into the Package Loader Project

1.a Extract the Materials from the prefab (if necessary)



2. Drag the 3D Asset into the Scene, set orientation and position

3. Select Static 3D Object Verifier Prefab and drag onto the scene

4. Resize and Orient 3d asset to fit inside the prefab
4.1 Add Box Collider to the model with the Mesh Renderer

4.2 Orient and Resize to fit inside the Prefab

4.3 Verify Asset


5. Finished!
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