Content Storage
AssetsAdded(address parent, uint256[] tokenIds, LibAsset.CreateData[] assets)
assetCounter() -> uint256
maxSupply(uint256 _tokenId) -> uint256
uri(uint256 _tokenId, uint256 _version) -> string
hiddenUri(uint256 tokenId, uint256 version) -> string
getContractRoyalty() -> address, uint24
getRoyalty(_tokenId) -> address, uint24
getLatestUriVersion(uint256 _tokenId, bool _isPublic) -> string
updateSupply(uint256 _tokenId, uint256 _supply)
addAssetBatch(LibAsset.CreateData[] _asset)
setHiddenUriBatch(LibAsset.AssetUri[] _assets)
setPublicUriBatch(LibAsset.AssetUri[] _assets)
setContractRoyalty(address _receiver, uint24 _rate)
setTokenRoyaltiesBatch(LibAsset.AssetRoyalties[] _assets)
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