> For the complete documentation index, see [llms.txt](https://docs.rawrshak.io/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.rawrshak.io/tutorials/developer/rawrshak-dapp/deploying-a-meta-asset/image-meta-asset.md).

# Image Meta Asset

Please refer to the [Image Asset ](/developers/meta-asset-framework/asset-types/image-assets.md)for specific requirements of the Image Meta Asset Framework before uploading an asset.&#x20;

#### 1. Find an image that you want to upload.

![Rocketship - Note: This is just a random image. We don't own this image at all.](/files/Ton9WmRNn39fuzL1eCoO)

#### 2. Upload it to Arweave

Please check out [this tutorial ](/tutorials/developer/rawrshak-dapp/upload-data-to-arweave.md)in order to upload to Arweave.

#### 3. Connect to the Rawrshak Dapp and navigate your way to the Content Contract page

![Create New Asset](/files/Mb4jh8SXSgQJM38l37Ms)

#### 4. Fill in the information about the Asset

<table><thead><tr><th>Value</th><th width="541.3197616683218">Description</th></tr></thead><tbody><tr><td>Pinata API Key &#x26; Secret </td><td>This is needed for the metadata to be uploaded to IPFS. Please see the <a href="/pages/8u2QFvJUCGS0SRabdjt5">Pinata tutorial</a> to set this up.</td></tr><tr><td>Name</td><td>Name of the meta asset </td></tr><tr><td>Description</td><td>Description of the meta asset</td></tr><tr><td>Image</td><td>Image src that will show up on Dapps and other front-ends</td></tr><tr><td>Tags</td><td>An array of tags categorizing the asset</td></tr><tr><td>Max Supply</td><td>The maximum instances for this asset that can ever be minted. If left at 0, it will automatically be converted to UINT256_MAX.</td></tr><tr><td>Royalty Receiver Address</td><td>The ethereum address that royalty fees will be sent to. If this is set to the Zero Address, the asset royalty will fall back to the default Content Contract royalty.</td></tr><tr><td>Royalty Rate</td><td>The percent royalty the developer will receive when this asset is traded in a marketplace that supports royalty fees.</td></tr><tr><td>Type</td><td>The Main type of meta asset. In this case, it should be set to Image</td></tr><tr><td>Subtype</td><td>The subtype of the meta asset. Please refer to the <a href="/pages/AdwUn6CbhbMo9Eamr0w1">Image Assets</a> page to get more info on which subtype to select. Defaults to square.</td></tr><tr><td>NSFW</td><td>Notifies game developers and users of explicit content. Please mark this correctly.</td></tr><tr><td>Image URI (Asset Data)</td><td>The URI to the texture for the specific asset that will be used in-game. This may or may not be the same as the Image.</td></tr><tr><td>Height in Pixels (Asset Data)</td><td>Height of the image in pixels</td></tr><tr><td>Width in Pixels (Asset Data)</td><td>Width of the image in pixels</td></tr><tr><td>Content Type (Asset Data)</td><td>File type of the image (we only support jpeg, svg, and png files)</td></tr></tbody></table>

{% hint style="info" %}
The Image Meta Asset Framework has some requirements for each type and subtype. If your asset doesn't comply with the framework requirements, it may be unloadable by games.&#x20;

Games expect the asset to follow the framework in order for them to load it.
{% endhint %}

![Fill in the Image information](/files/TO6aN23KfX2nBpPqL2Ad)

#### 5. Click *Create Asset* and wait for the Metadata to propagate

![](/files/P9X7BPtVRLogEVJRiPyc)

![](/files/eHlCSwGaJV1PZQoZyXio)

#### 6. Wait for the transaction to process and Verify

![Verify asset was created.](/files/Zimfq42izo2fGf4aThj5)


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.rawrshak.io/tutorials/developer/rawrshak-dapp/deploying-a-meta-asset/image-meta-asset.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
