Static 3D Objects
Metadata
Schema
{
"title": "Asset Properties",
"type": "object",
"properties": {
"textures": {
"type": "array",
"description": "An array of Prefab objects"
}
}
}
{
"title": "Prefab",
"type": "object",
"properties": {
"name": {
"type": "string",
"description": "name of the prefab that's stored in the package"
},
"engine": {
"type": "string",
"description": "engine which this package supports. Values include unity, unreal, and godot."
},
"platform": {
"type": "string",
"description": "platform refers to the operating system that the game is on. Values include android, ios, windows, and webgl."
},
"renderPipeline": {
"type": "string",
"description": "renderPipeline refers to the specific rendering pipeline that is set for a game engine. values on this include brp (built-in render pipeline), urp (universal render pipeline), or hdrp (high-definition render pipeline)."
},
"fidelity": {
"type": "string",
"description": "fidelity refers to the asset's quality, ease of download, and ease of loading. Values include low, medium, and high."
},
"shape": {
"type": "string",
"description": "shape refers to which type of default asset this object is expecting to replace.Values include small, medium, large, horizontalx, horizontaly, and horizontalz."
},
"uri": {
"type": "string",
"description": "uri to the asset package stored in a decentralized database."
}
}
}Default Properties
Property
Properties
Game Engine
Supported
Render Pipelines
Supported
Platforms
Supported
Asset Shape
Width
Height
Depth
1
1
1
2
2
2
4
4
4
2
1
1
1
2
1
1
1
2
Levels of Fidelity
Supported
Asset Requirement
Asset Orientation
Asset Location
Verification
Subtypes
Trophy Subtype
Requirement
Sample
Decoration Subtype
Requirement
Sample
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